How to Build Standalone Processing Applications
Hostos GD Sample Project » Devlog
How to build your game (export application)
0. Make sure all of your assets (images, sounds ,etc.) are inside a subfolder called "data" in your sketch folder.
1. File-> Export Application
2. Select the platforms to build for. Make sure to include at least a Windows build and to include Java.

3. Test the build by running the launcher (.app or .exe file inside the platform folder).
4. Select the build folder for the platform(s), right-click and compress to a zip file. Name the file with the name of your game and a version number. Final launch versions are traditionally 1.0. Do not just zip up an exe/launcher/random file. You need ALL the contents for someone to run it.
Hostos GD Sample Project
A sample itch project for GD students
Status | In development |
Authors | Juno AM, Hostos Game Design Program |
Genre | Educational |
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